首页> 外国专利> LIMB COORDINATION SYSTEM FOR INTERACTIVE COMPUTER ANIMATION OF ARTICULATED CHARACTERS WITH BLENDED MOTION DATA

LIMB COORDINATION SYSTEM FOR INTERACTIVE COMPUTER ANIMATION OF ARTICULATED CHARACTERS WITH BLENDED MOTION DATA

机译:具有混合运动数据的关节角色交互式计算机动画的肢体协调系统

摘要

On-line computational methods are used for animating limb movements of articulated characters by solving associated forward and inverse kinematics problems in real time subject to multiple goals and constraints. The methods use fully interactive goal-directed behaviors, such as bipedal walking, through simultaneous satisfaction of position, alignment, posture, balance, obstacle avoidance, and joint limitation constraints. Goal-based motion primitives, called synergies (22, 24, 26, 28, 30), coordinate sets of joint movements which separately attempt to satisfy each of the above constraints (18). Recorded motion data is combined with interactive control techniques to manipulate the animation of articulated figures. Non-interactive motion capture and keyframe data, representing examples of desired character movements, are accommodated in the present animation system.
机译:在线计算方法用于通过实时解决多目标和约束条件下相关的正向和反向运动学问题来对关节角色的肢体运动进行动画处理。该方法通过完全满足位置,对齐,姿势,平衡,避障和关节限制约束,使用完全交互式的目标导向行为,例如双足步行。基于目标的运动原语(称为协同作用(22、24、26、28、30))协调关节运动的集合,这些运动分别尝试满足上述每个约束(18)。记录的运动数据与交互式控制技术相结合,以操纵关节动画。代表期望的角色移动的示例的非交互式运动捕捉和关键帧数据被容纳在本动画系统中。

著录项

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号