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Agency method of sports-league over network and recording medium therefor
Agency method of sports-league over network and recording medium therefor
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机译:网络上体育联赛的代理方法及其记录介质
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摘要
PURPOSE: A method for intermediating sports-league through the internet and the recording media are provided to intermediate games between sports teams, trying to play games in the real world, using the internet. CONSTITUTION: A server computer configures a database by generating a team information table and a game schedule table(S110). A user connects with the server computer using his computer(S120). The server computer requests the user to select an opposite team(S130). The server computer extracts the opposite team from the game schedule table and displays on the user computer(S140). The user selects a sports team on standby and requests the opposite team to play a game(S150). The server computer stores the requested details in the game schedule table and informs to the opposite team(S160). The opposite team connected to the server computer selects for the game request(S170). If the opposite team accepts the game request, the server computer stores the result and informs the user of the acceptance(S180).
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