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Method and system employing an NLE to create and modify 3D animations by mixing and compositing animation data
Method and system employing an NLE to create and modify 3D animations by mixing and compositing animation data
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机译:使用NLE通过混合和合成动画数据来创建和修改3D动画的方法和系统
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摘要
A method and system employing an NLE to create and modify 3D animations by mixing and compositing animation data includes Actions which represent one or more animatable parameters for an animation object. The Actions are presented in an Action list from which a user may select and are positioned on an NLE-type time line for the animation object. Actions can be manipulated in a manner, which is believed to be intuitive, and is similar to the manipulation of clips in conventional NLE systems, to alter the length or speed of components of the animation and can be mixed and/or composited and otherwise manipulated to produce a desired 3D computer generated animation.
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