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2-D/3-D RECOGNITION AND TRACKING ALGORITHM FOR SOCCER APPLICATION
2-D/3-D RECOGNITION AND TRACKING ALGORITHM FOR SOCCER APPLICATION
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机译:足球应用中的2D / 3D识别和跟踪算法
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摘要
A method is provided for deriving three-dimensional camera viewpointinformation from a two-dimensional video image of a three-dimensional venuecaptured by a camera. The method includes the steps of identifying a twodimensional geometric pattern in the two-dimensional video image, measuringthe two-dimensional geometric pattern, and calculating the three-dimensionalcamera viewpoint information using the measurements of the two-dimensionalgeometric pattern. The two-dimensional geometric pattern may be an ellipsyethat corresponds to a circle in the three-dimensional venue, such as thecenter circle in a soccer field. The three-dimensional camera viewpointinformation is provided to a tracking program, which uses the information totrack the two-dimensional geometric pattern, or other objects, in subsequently-captured video images.
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