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Playing games over the Internet involves running game itself on server, transferring data between server and participant's computer only on request from participant's computer.
Playing games over the Internet involves running game itself on server, transferring data between server and participant's computer only on request from participant's computer.
The method involves running the game itself on a server (14) but representing all animation and the user interface on the participant's(s') computer(s) (10). Data are transferred between the server and the participant's computer only as a result of a request from the participant's computer.
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