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VIDEO GAME PROGRAM, RECORDING MEDIUM WITH VIDEO GAME PROGRAM RECORDED THEREON, HERO CHARACTER DETERMINATION METHOD IN VIDEO GAME AND GAME DEVICE
VIDEO GAME PROGRAM, RECORDING MEDIUM WITH VIDEO GAME PROGRAM RECORDED THEREON, HERO CHARACTER DETERMINATION METHOD IN VIDEO GAME AND GAME DEVICE
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机译:视频游戏程序,录制有视频游戏程序的媒体,视频游戏中的英雄特征确定方法和游戏设备
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摘要
PROBLEM TO BE SOLVED: To allow a player to obtain a sense of closeness or sense of emotional unity to a hero character in a game. SOLUTION: Any one is randomly selected from question item groups (S1). In the randomly selected question item group, a question item 1 is displayed (S2). It is judged whether a selection input is performed to any selection branch of the displayed question item 1 or not (S3), and when the answer input of a question item 7 that is the last question item in this question item group is ended, any one of characters CA, CB and CC is randomly determined as the hero character (S6). Accordingly, although the hero character is actually selected and determined regardless of the answers to the question items 1-7, the player is under the illusion or impression that the hero character suited to its own character or taste is selected on the basis of the own answers to the question items 1-7.
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