首页> 外国专利> VIDEO GAME PROGRAM, RECORDING MEDIUM WITH VIDEO GAME PROGRAM RECORDED THEREON, HERO CHARACTER DETERMINATION METHOD IN VIDEO GAME AND GAME DEVICE

VIDEO GAME PROGRAM, RECORDING MEDIUM WITH VIDEO GAME PROGRAM RECORDED THEREON, HERO CHARACTER DETERMINATION METHOD IN VIDEO GAME AND GAME DEVICE

机译:视频游戏程序,录制有视频游戏程序的媒体,视频游戏中的英雄特征确定方法和游戏设备

摘要

PROBLEM TO BE SOLVED: To allow a player to obtain a sense of closeness or sense of emotional unity to a hero character in a game. SOLUTION: Any one is randomly selected from question item groups (S1). In the randomly selected question item group, a question item 1 is displayed (S2). It is judged whether a selection input is performed to any selection branch of the displayed question item 1 or not (S3), and when the answer input of a question item 7 that is the last question item in this question item group is ended, any one of characters CA, CB and CC is randomly determined as the hero character (S6). Accordingly, although the hero character is actually selected and determined regardless of the answers to the question items 1-7, the player is under the illusion or impression that the hero character suited to its own character or taste is selected on the basis of the own answers to the question items 1-7.
机译:解决的问题:允许玩家获得与游戏中英雄角色的亲近感或情感统一感。解决方案:从问题项目组(S1)中随机选择任何一个。在随机选择的问题项目组中,显示问题项目1(S2)。判断是否对显示的问题项目1的任何选择分支进行了选择输入(S3),并且当作为该问题项目组中的最后一个问题项目的问题项目7的答案输入结束时,角色CA,CB和CC之一被随机确定为英雄角色(S6)。因此,尽管实际上对英雄角色进行选择和确定而与对问题项1-7的回答无关,但是游戏者在幻想或印象中根据自己的角色选择了适合其自身角色或品味的英雄角色。问题1-7的答案。

著录项

  • 公开/公告号JP2002282546A

    专利类型

  • 公开/公告日2002-10-02

    原文格式PDF

  • 申请/专利权人 SQUARE CO LTD;

    申请/专利号JP20010087450

  • 发明设计人 KAWAZU AKITOSHI;

    申请日2001-03-26

  • 分类号A63F13/10;

  • 国家 JP

  • 入库时间 2022-08-22 00:57:18

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