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System and method for realistic terrain simulation
System and method for realistic terrain simulation
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机译:用于真实地形模拟的系统和方法
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摘要
A technique and system for the realistic simulation of visual scenes reduces the three-dimensional computation to two additions and further reduces the need for three-dimensional computations by displaying several screen pixels per three-dimensional computation. The approach when implemented in hardware or software significantly speeds up scene generation time while improving the resolution and realism of the rendered scene.
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