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SYSTEM FOR HUMAN TRAJECTORY LEARNING IN VIRTUAL ENVIRONMENTS

机译:虚拟环境中的人类轨迹学习系统

摘要

In an apparatus and method for teaching motor skills to a human subject, learning by a student is based upon imitation of a teacher's motion. The teacher's motion is sensed by a motion sensing device, is digitized by a computer, and is then recorded in memory. The computer generates a virtual image sequence of the teacher on the computer display of the teacher interacting in the computer-generated virtual environment for the student to view and imitate. The same motion sensing device used to record the teacher's movement tracks the student's movement and the computer creates a virtual image sequence on the display corresponding to the student's movement and its interaction with the virtual environment in real-time, simultaneously providing an image sequence of the teacher's movement. The student's task is to imitate the teacher's movement. This process is repeated until the teacher's and student's trajectories match well in space and time.
机译:在用于向人类对象教授运动技能的设备和方法中,学生的学习基于模仿老师的动作。教师的动作由动作感测设备感测,由计算机数字化,然后记录在内存中。计算机在教师的计算机显示器上生成教师的虚拟图像序列,该教师在计算机生成的虚拟环境中进行交互以供学生查看和模仿。用于记录教师动作的同一运动感应设备会跟踪学生的动作,计算机会在显示屏上实时创建与学生的动作及其与虚拟环境的互动相对应的虚拟图像序列,同时提供老师的运动。学生的任务是模仿老师的动作。重复此过程,直到教师和学生的轨迹在空间和时间上完全匹配为止。

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