首页> 外国专利> NETWORK GAME SYSTEM, GAME SERVER DEVICE, VIDEO GAME DEVICE, TRANSMITTING METHOD FOR MESSAGE IN NETWORK GAME, DISPLAY CONTROL METHOD, PROGRAM, AND RECORDING MEDIUM

NETWORK GAME SYSTEM, GAME SERVER DEVICE, VIDEO GAME DEVICE, TRANSMITTING METHOD FOR MESSAGE IN NETWORK GAME, DISPLAY CONTROL METHOD, PROGRAM, AND RECORDING MEDIUM

机译:网络游戏系统,游戏服务器设备,视频游戏设备,网络游戏中的消息发送方法,显示控制方法,程序和记录介质

摘要

PROBLEM TO BE SOLVED: To scroll messages to sufficiently apply an opportunity for a player to recognize a significant message in a network game.;SOLUTION: A plurality of video game devices are connected to a game server device and the players of the respective video game devices exchange messages via the game server device to proceed with the game. When an event occurs during processing in the game server device, a specific message 400 is transmitted to the respective video game devices. On a chat window 350 provided on the display screen of each of the video game devices, messages sent from the game server device are displayed while being scrolled from the bottom to the top of the screen. When the specific message 400 reaches the top of the chat window 350, a lock window 360 is set and the specific message 400 is displayed there. The specific message 400 in the lock window 360 is not erased by receiving the next message.;COPYRIGHT: (C)2003,JPO
机译:解决的问题:滚动消息以充分为玩家提供机会识别网络游戏中的重要消息。解决方案:多个视频游戏设备连接到游戏服务器设备,并且各个视频游戏的玩家设备通过游戏服务器设备交换消息以继续游戏。当在游戏服务器设备中的处理期间发生事件时,特定消息400被发送到各个视频游戏设备。在每个视频游戏设备的显示屏上提供的聊天窗口350上,显示从游戏服务器设备发送的消息,同时从屏幕的底部滚动到顶部。当特定消息400到达聊天窗口350的顶部时,设置锁定窗口360,并且在此处显示特定消息400。通过接收下一条消息不会删除锁定窗口360中的特定消息400。版权所有:(C)2003,JPO

著录项

  • 公开/公告号JP2003181147A

    专利类型

  • 公开/公告日2003-07-02

    原文格式PDF

  • 申请/专利权人 SQUARE CO LTD;

    申请/专利号JP20010381655

  • 发明设计人 TANAKA HIROMICHI;

    申请日2001-12-14

  • 分类号A63F13/12;A63F13/00;G06F3/00;

  • 国家 JP

  • 入库时间 2022-08-22 00:16:33

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