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NETWORK GAME SYSTEM, GAME SERVER DEVICE, VIDEO GAME DEVICE, TRANSMITTING METHOD FOR MESSAGE IN NETWORK GAME, DISPLAY CONTROL METHOD, PROGRAM, AND RECORDING MEDIUM
NETWORK GAME SYSTEM, GAME SERVER DEVICE, VIDEO GAME DEVICE, TRANSMITTING METHOD FOR MESSAGE IN NETWORK GAME, DISPLAY CONTROL METHOD, PROGRAM, AND RECORDING MEDIUM
PROBLEM TO BE SOLVED: To scroll messages to sufficiently apply an opportunity for a player to recognize a significant message in a network game.;SOLUTION: A plurality of video game devices are connected to a game server device and the players of the respective video game devices exchange messages via the game server device to proceed with the game. When an event occurs during processing in the game server device, a specific message 400 is transmitted to the respective video game devices. On a chat window 350 provided on the display screen of each of the video game devices, messages sent from the game server device are displayed while being scrolled from the bottom to the top of the screen. When the specific message 400 reaches the top of the chat window 350, a lock window 360 is set and the specific message 400 is displayed there. The specific message 400 in the lock window 360 is not erased by receiving the next message.;COPYRIGHT: (C)2003,JPO
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