首页> 外国专利> BUG DETECTING METHOD, BUG OCCURRENCE AVOIDING METHOD, BUG DETECTING PROGRAM, BUG OCCURRENCE AVOIDING PROGRAM AND RECORD MEDIUM IN GAME SYSTEM

BUG DETECTING METHOD, BUG OCCURRENCE AVOIDING METHOD, BUG DETECTING PROGRAM, BUG OCCURRENCE AVOIDING PROGRAM AND RECORD MEDIUM IN GAME SYSTEM

机译:游戏系统中的错误检测方法,错误发生避免方法,错误检测程序,错误发生避免程序和记录介质

摘要

PROBLEM TO BE SOLVED: To detect a place where a bug occurs to avoid bug occurrence in a game system. SOLUTION: Before commands are executed, the commands are continuously and orderly stored in a history table H. The commands are executed after each of the commands is orderly stored in each of specified regions pointed at every regeneration in a save area S. When the commands stored in the history table H is regenerated, the commands stored in the history table H are orderly read out. When the command that has a number of regeneration of (n) or more and is stored in (n) continuous regions in the save area S is identical, it is concluded that the bug occurs when the command is executed.
机译:解决的问题:检测发生错误的位置,以避免游戏系统中发生错误。解决方案:在执行命令之前,命令会连续有序地存储在历史记录表H中。在将每个命令有序存储在指向每次重新生成的指定区域的每个指定区域中后,将在存储区S中执行命令。存储在历史表H中的命令被重新生成,存储在历史表H中的命令被有序地读出。当具有再生次数(n)或更多并且存储在保存区域S的(n)个连续区域中的命令相同时,可以得出结论,执行该命令时会发生错误。

著录项

  • 公开/公告号JP2003126551A

    专利类型

  • 公开/公告日2003-05-07

    原文格式PDF

  • 申请/专利权人 CHUN SOFT:KK;

    申请/专利号JP20010327698

  • 发明设计人 NAKAMURA KOICHI;

    申请日2001-10-25

  • 分类号A63F13/10;

  • 国家 JP

  • 入库时间 2022-08-22 00:13:47

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