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Game server, recording medium for storing game action control program, network game action control method and network action control program

机译:游戏服务器,用于存储游戏动作控制程序的记录介质,网络游戏动作控制方法和网络动作控制程序

摘要

Members of a team can be replaced with players having the same game intentions. The invention comprises a buddy search processor 108 that associates together identifying information regarding terminal devices and stores this in a member information memory 170 as a team, a member information deletion processor 111 that transmits a member deletion request from one terminal device belonging to a team, to the other terminal devices belonging to the team, regarding another terminal device belonging to the team, and deletes from the member information memory 170 the identifying information regarding the other terminal device based on the responses from each terminal device, and a member replacement processor 112 that transmits a member admission request from one terminal device belonging to the team to the other terminal devices belonging to the team, selects a terminal device that satisfies the admission criteria included in the member admission request based on the responses from the other terminal devices, and stores the identifying information regarding the selected terminal device in the member information memory 170.
机译:可以将具有相同游戏意图的玩家替换为团队成员。本发明包括伙伴搜索处理器108,该伙伴搜索处理器108将关于终端设备的识别信息关联在一起,并将其作为团队存储在成员信息存储器170中;成员信息删除处理器111,其从属于团队的一个终端设备发送成员删除请求;关于属于该团队的另一个终端设备,向成员所属的其他终端设备发送关于成员的另一个终端设备的信息,并基于来自每个终端设备的响应,从成员信息存储器170中删除关于另一个终端设备的标识信息,以及成员替换处理器112将成员接纳请求从属于该团队的一个终端设备发送到属于该团队的另一终端设备,基于来自其他终端设备的响应来选择满足成员接纳请求中包括的接纳标准的终端设备,并且存储有关所选内容的标识信息成员信息存储器170中的终端设备。

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