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System, method, and computer program product for blending textures during rendering of a computer generated image using a single texture as a mask

机译:用于在渲染计算机生成的图像期间使用单个纹理作为遮罩来混合纹理的系统,方法和计算机程序产品

摘要

A variable number of textures are blended together using a single texture as a mask. At least four textures are received. Masks are extracted from one of the received textures and used to blend together the remaining textures. In an embodiment, N masks are extracted from a single texture and used to blend N+1 additional textures. In this embodiment, two of the N+1 textures are initially blended together in accordance with one of the N masks to form an image. Another texture of the N+1 textures is then blended with the image in accordance with another one of the N masks. This iterative blending process continues until all of the N+1 textures have been blended together. In another embodiment, N textures are blended together by multiplying each of the N textures by one of the N masks and adding together the results of the N multiplications.
机译:使用单个纹理作为遮罩,将可变数量的纹理混合在一起。至少接收四个纹理。从接收的纹理之一中提取蒙版,并使用它们将其余纹理融合在一起。在一个实施例中,从单个纹理提取N个掩模,并将其用于混合N&+ 1个附加纹理。在该实施例中,首先根据N个掩模之一将N&+ 1纹理中的两个纹理混合在一起以形成图像。然后,根据N个掩模中的另一个,将N + 1纹理中的另一个纹理与图像混合。此迭代混合过程将继续进行,直到将所有N&plus-1纹理混合在一起为止。在另一实施例中,通过将N个纹理中的每一个与N个掩模之一相乘并将N个相乘的结果相加在一起,来将N个纹理混合在一起。

著录项

  • 公开/公告号US6809739B2

    专利类型

  • 公开/公告日2004-10-26

    原文格式PDF

  • 申请/专利权人 SILICON GRAPHICS INC;

    申请/专利号US20020183553

  • 发明设计人 ANGUS M. DORBIE;PAOLO FARINELLI;

    申请日2002-06-28

  • 分类号G09G50/00;

  • 国家 US

  • 入库时间 2022-08-21 23:19:06

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