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Character group battle method, recording medium and game device

机译:角色群战斗方法,记录媒体和游戏装置

摘要

A character-group battle method, recording medium and game device for realistically expressing a group battle through a series of operations are provided. It is determined whether or not there is an enemy horse soldier belonging to an enemy army inside the enemy-search area that has been preset as the range of view of the object horse soldier (S406), and when it is determined that there is an enemy horse soldier (S410, 416, 428), then it is determined whether or not that enemy horse soldier is capable of engaging in battle with the object horse soldier, and when it is determined that battle is possible, then that enemy horse soldier is identified as an enemy that the object horse soldier must do battle (S440), so the object horse soldier approaches the enemy horse soldier until the enemy horse soldier is inside the battle area of the object horse soldier.
机译:提供了一种通过一系列操作来现实地表达团体战斗的角色团体战斗方法,记录介质和游戏装置。确定在敌方搜索区域内是否有敌军士兵属于敌军,该敌军士兵已经被预设为目标马兵的视野范围(S 406 ),并且当确定存在敌方马兵(S 410、416、428 )时,则确定敌方马兵是否能够与目标马兵交战,并且当确定可能进行战斗时,则将敌马士兵识别为目标马士兵必须战斗的敌人(S 440 ),因此目标马士兵接近敌方马士兵直到敌人的马兵进入目标马兵的战斗区域内。

著录项

  • 公开/公告号US6736724B1

    专利类型

  • 公开/公告日2004-05-18

    原文格式PDF

  • 申请/专利权人 KOEI CO. LTD.;

    申请/专利号US20000721886

  • 发明设计人 YOICHI ERIKAWA;JUMPEI TSUDA;

    申请日2000-11-24

  • 分类号A63F130/00;

  • 国家 US

  • 入库时间 2022-08-21 23:17:11

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