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System for providing entertainment and enhancing human relationships

机译:提供娱乐和增进人际关系的系统

摘要

A method or system by which two or more people can improve communication, understanding and/or relationships. The persons engage in a game or other activity where there are triggering events, such as completing a hand of a game of cards, or expiration of a time period. When there is a triggering event, one person selects an item of information at random (e.g. by drawing a card from a stack of information cards). The person reads the information and expresses a thought relating to the same. The other participants are then also able to comment. If this discussion becomes objectionable in some way, one of the participants can activate a “defuser” to either divert the line of discussion or terminate the discussion, after which the activity phase (e.g. a card game, a counseling session, etc.) is continued.
机译:一种方法或系统,两个或两个以上的人可以用来改善沟通,理解和/或关系。这些人从事具有触发事件的游戏或其他活动,例如完成纸牌游戏的手牌或时间段到期。当发生触发事件时,一个人会随机选择一项信息(例如,从一堆信息卡中抽出一张卡)。该人阅读信息并表达与之相关的想法。然后其他参与者也可以发表评论。如果此讨论在某种程度上变得令人反感,则其中一位参与者可以激活“解散器”功能。转移讨论路线或终止讨论,然后继续活动阶段(例如纸牌游戏,咨询会议等)。

著录项

  • 公开/公告号US6715762B2

    专利类型

  • 公开/公告日2004-04-06

    原文格式PDF

  • 申请/专利权人 SIMMONS JO ANN F.;

    申请/专利号US20000735416

  • 发明设计人 JO ANN F. SIMMONS;

    申请日2000-12-11

  • 分类号A63F90/00;

  • 国家 US

  • 入库时间 2022-08-21 23:13:00

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