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Opto-mechanical binary random number generator that is used for its implementation and how to play the network computer racing game

机译:光机械二进制随机数生成器,用于其实现以及如何玩网络计算机赛车游戏

摘要

The invention relates to a method for playing multiplayer games and to a device for implementation of same, which may be used for race competition between many personal computer users. ??The method comprises playing a game on users' personal computers connected to a server over a network. Image movement speed of moving objects is formed so as to be constant. Two random numbers are programmed into the game software. A means enabling users to control image movement speed is made so as to be capable of providing only two states of speed control signals. Each of the said states of the means is correlated to one of the two random numbers. When a state of the said means coincides with the random number, the image movement speed of moving objects is changed. When a state of the said means does not coincide with the random number, the initial speed is maintained. A race is finished either when an image reaches a definite position on the screen or upon expiration of a preset time. The game is played in several stages, each comprising at least one race. Winner of each stage is given a classification rating, participation in the game only of players with the similar classification rating being thus ensured. ??A generator comprises a drum made transparent and rotating. Light-absorbing balls and light-reflecting balls are located inside the drum. A beam emitted by a light source is directed to the area where the balls are located. A photo detector is arranged so as to be capable of receiving a beam reflected from the balls. IMAGE
机译:本发明涉及一种用于玩多人游戏的方法及其实现装置,其可以用于许多个人计算机用户之间的竞赛。该方法包括在通过网络连接到服务器的用户个人计算机上玩游戏。形成移动物体的图像移动速度以使其恒定。两个随机数被编程到游戏软件中。制造了一种使用户能够控制图像移动速度的装置,以便仅能够提供两种状态的速度控制信号。所述装置的每个所述状态与两个随机数之一相关。当所述装置的状态与随机数一致时,移动物体的图像移动速度改变。当所述装置的状态与随机数不一致时,维持初始速度。当图像到达屏幕上的确定位置或预设时间到期时,比赛结束。游戏分多个阶段进行,每个阶段至少包括一场比赛。每个阶段的获胜者都将获得一个分类等级,从而确保只有具有相似分类等级的玩家才能参加比赛。发生器包括制成透明并旋转的鼓。吸光球和反光球位于感光鼓内部。光源发出的光束被引导到球所在的区域。光电探测器被布置为能够接收从球反射的光束。 <图像>

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