首页> 外国专利> Three dimensional scenes vector data conversion process for virtual reality system, involves calculating each object of multifaceted mesh models based on basic and information meshing of detail levels for representation of scene

Three dimensional scenes vector data conversion process for virtual reality system, involves calculating each object of multifaceted mesh models based on basic and information meshing of detail levels for representation of scene

机译:虚拟现实系统的三维场景矢量数据转换过程,涉​​及基于细节级别的基本和信息网格划分来计算多面网格模型的每个对象,以表示场景

摘要

The process involves reading a set of vector data of geometrical objects of a scene in a memory. Each object of a set of multifaceted mesh models is calculated based on a basic and information meshing of detail levels for the representation of the scene. The different models corresponding to different objects in the memory are stored. Each model is associated with the information of corresponding detail level. An independent claim is also included for a display process in a computing environment.
机译:该过程涉及读取存储器中场景的几何对象的一组矢量数据。一组多面网格模型的每个对象都是基于用于场景表示的细节级别的基本网格和信息网格计算的。对应于存储器中不同对象的不同模型被存储。每个模型都与相应详细级别的信息相关联。还包括针对计算环境中的显示过程的独立声明。

著录项

  • 公开/公告号FR2862792A1

    专利类型

  • 公开/公告日2005-05-27

    原文格式PDF

  • 申请/专利权人 WECOH ENGINEERING SA;

    申请/专利号FR20030013866

  • 发明设计人 SCRIBE PASCAL;COQUET GILLES;

    申请日2003-11-26

  • 分类号G06T17/20;G09G5/37;

  • 国家 FR

  • 入库时间 2022-08-21 21:58:22

相似文献

  • 专利
  • 外文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号