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METHOD AND SYSTEM FOR CODING ROTATION AND PERPENDICULAR LINE IN THREE-DIMENSION GENERATION SCENE
METHOD AND SYSTEM FOR CODING ROTATION AND PERPENDICULAR LINE IN THREE-DIMENSION GENERATION SCENE
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机译:三维生成场景中旋转和垂直线编码的方法和系统
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摘要
PROBLEM TO BE SOLVED: To provide a method and a system for coding a video stream by using the compact displays of a rotation and perpendicular line 200.;SOLUTION: The method and the system 102 convert a rotation and perpendicular line 200 to a regularized rotation and perpendicular line and then projects the regularized versions to a unit cube 215. Each rotation and each perpendicular line 200 are coded according to a face to which projection is made. Motion is displayed in compact by motion crossing the unit cube 215.;COPYRIGHT: (C)2006,JPO&NCIPI
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