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Method and apparatus for building a real time graphic scene database having increased resolution and improved rendering speed
Method and apparatus for building a real time graphic scene database having increased resolution and improved rendering speed
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机译:用于建立具有提高的分辨率和提高的渲染速度的实时图形场景数据库的方法和设备
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摘要
A method for building a graphics database includes generating a polygonal representation of a terrain surface and generating at least one polygonal feature corresponding to a feature associated with the terrain surface. The method also includes inserting the at least one polygonal feature into the polygonal representation of the terrain surface and rendering the polygonal representation into at least one image. In addition, the method includes capturing at least one pixel representation of the at least one rendered image and storing the at least one pixel representation as at least one texture.
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