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Game system, method for image generation in the game system, and computer readable storage medium with game program
Game system, method for image generation in the game system, and computer readable storage medium with game program
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机译:游戏系统,用于在游戏系统中生成图像的方法以及具有游戏程序的计算机可读存储介质
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摘要
An opened polygon including a transparent region for maintaining a backward drawing state is drawn. Next, a mask polygon which inhibits another polygon and texture from begin forwardly drawn afterward and maintains a backward drawing state is drawn behind the drawn opened polygon so as to be superimposed by at least the transparent region thereof. Then, in the case where a new polygon is drawn to be superimposed in front of an opened polygon, behind which the mask polygon is drawn, the new polygon is drawn in a region other than the transparent region of the opened polygon. In this manner, even in the case where another polygon is drawn to be overwritten at the boundary of a plurality of polygons having a positional relationship displayed on a game picture, it is possible to maintain a three-dimensional image.
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