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GAME DEVICE, ADVANCING METHOD OF GAME, AND GAME ADVANCING PROGRAM

机译:游戏装置,游戏进阶方法和游戏进阶程序

摘要

PPROBLEM TO BE SOLVED: To provide a game device which provides a game content of a new concept of searching, catching and collecting a character using various sounds or voices in a real world. PSOLUTION: The game device 10 is provided with a sound data base in which feature information of individual sound or voice included in a group of information composed of the feature information about a plurality of sounds or voices is coordinated with individual information of a plurality of characters and stores a corresponding relation of the sound or voice and the character without showing it clearly to a player in advance. When a sound searching mode is selected and started in the middle of playing a game, the feature of input sound or voice is analyzed, and the result of the analysis is collated with the feature information stored in advance. Then, the character is identified based on the result of collation, and a corresponding character appearing picture is displayed visually for a prescribed period. While the character appearing picture is displayed, catching operation input of the character using an operation part 16 is accepted. Then, when the operation input meets a predetermined criteria, the character is set to be already-caught information. PCOPYRIGHT: (C)2007,JPO&INPIT
机译:

要解决的问题:提供一种游戏设备,该游戏设备提供具有在现实世界中使用各种声音或声音搜索,捕捉和收集角色的新概念的游戏内容。

解决方案:游戏装置10设有声音数据库,在该声音数据库中,包括在由关于多个声音或语音的特征信息组成的一组信息中的各个声音或语音的特征信息与关于声音或声音的特征信息进行协调。多个角色并存储声音或语音与角色的对应关系,而无需事先向玩家清楚显示。当在玩游戏的过程中选择并开始声音搜索模式时,将分析输入声音或语音的特征,并将分析结果与预先存储的特征信息进行核对。然后,基于核对的结果来识别字符,并且在规定的时间内视觉上显示相应的字符出现图片。在显示角色出现画面的同时,接受使用操作部16进行的角色的捕捉操作输入。然后,当操作输入满足预定标准时,将字符设置为已经捕获的信息。

版权:(C)2007,日本特许厅&INPIT

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