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Computing environment that generates an operation realistic animatronic figure

机译:产生操作逼真的动画人物的计算环境

摘要

I disclose a system for generating the behavior of the animatronic figure. The (200) is configured to generate a creature as real-time behavior of different types of this system. Operation software module (106) to form a composite operation by combining the operation calculated algorithmically operation and / or columns of fixed user selects the operation of the user input. To filter further the behavior of the animatronic figure, I generates a motion like creature. Combining operation is formed by superimposing an element operation, it can be modified or varied. By filtering operation based on the command that is determined from the stimulus and the user input command to generate a movement like creatures.
机译:我公开了一种用于产生动画人物的行为的系统。 (200)被配置为生成生物作为该系统的不同类型的实时行为。操作软件模块(106)通过组合算法计算的操作和/或固定用户的列来选择用户输入的操作,从而形成复合操作。为了进一步过滤动画人物的行为,我生成了一个类似生物的动作。合并操作是通过叠加元素操作形成的,可以对其进行修改或更改。通过根据刺激和用户输入命令确定的命令对操作进行过滤,以生成类似生物的运动。

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