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Electronic Game Character Exhibiting Traits Based on An Intelligence Algorithm
Electronic Game Character Exhibiting Traits Based on An Intelligence Algorithm
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机译:基于智能算法的电子游戏角色表现特征
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摘要
An amusement device has a display and an input device. The amusement device includes a memory that stores at least one electronic game and a system control program and a controller operatively coupled to the memory, the input device and the display. The electronic game has at least one virtual character, and the at least one virtual character has animated character traits. The controller controls the display based upon the system control program retrieved from the memory and based upon inputs from the input device. The controller is configured to (i) permit the user to selectively retrieve from the memory and play the at least one electronic game and (ii) modify the animated character traits being exhibited by the at least one virtual character as determined by an intelligence algorithm located in the control program based at least in part on the play of the game.
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