首页>
外国专利>
A method of controlling the data processing flow in a video game, data processing flow control program storage device and game device
A method of controlling the data processing flow in a video game, data processing flow control program storage device and game device
展开▼
机译:控制视频游戏中的数据处理流程的方法,数据处理流程控制程序存储设备和游戏设备
展开▼
页面导航
摘要
著录项
相似文献
摘要
A control method for controlling execution of processing in a video game, the game being made to progress with display of an image timed to a reference signal supplied every unit cycle. The control method comprises executing real time processing accompanied by a display routine containing a dynamic element to be completed within a time of the unit cycle with input of a reference signal; outputting a non real time processing request when a non real time processing accompanied by a thinking routine executable without being limited by the unit cycle is called by the real time processing; switching a processing object to the non real time processing after the real time processing for the unit cycle has been completed; executing the non real time processing; and when a subsequent reference signal is input after the processing object has been switched to the non real time processing, switching the processing object to the real time processing while interrupting the non real time processing,; and resume in response in a subsequent unit cycle the non real time processing which has been interrupted. IMAGE
展开▼