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Graphical object e.g. video clip, presenting method for e.g. video game console, involves parametering displayable attributes and performance of objects based on scenario that is to be executed by objects based on performance cycle
Graphical object e.g. video clip, presenting method for e.g. video game console, involves parametering displayable attributes and performance of objects based on scenario that is to be executed by objects based on performance cycle
The method involves parametering displayable attributes e.g. color, and performance of graphical objects according to a scenario that is to be executed by the objects. The scenario is executed according to a performance cycle. The cycle is performed by implementing a preset performance and a display cycle for each object and by determining a position of the object and modifying the attributes of the object, for each object, based on the determined position and the preset performance. Each object has successive positions assigned to a chosen displacement path (TR-n). Independent claims are also included for the following: (1) a system for presentation of graphical object in a terminal (2) a computer program product implemented in a system for presentation of graphical object in a terminal (3) a computer readable medium on which a computer program is stored comprising instructions for executing stages of a method for presenting a graphical object in a terminal.
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