首页> 外国专利> DICE BOARD GAME FOR LEARNING HISTORIC EVENT WRITTEN IN SQUARE

DICE BOARD GAME FOR LEARNING HISTORIC EVENT WRITTEN IN SQUARE

机译:广场上学习历史事件的骰子棋盘游戏

摘要

PROBLEM TO BE SOLVED: To solve the problem of conventional board games providing fun of the games only by providing a board game that enables a player to learn history while having fun of the game.;SOLUTION: The dice board game comprises squares parted for every 20 years each including a historic event and the number of points. Each player throws a dice, and moves a master piece by the spots on the dice. At the square where the master piece stops, the player decides whether or not to leave small pieces. The ranking is decided based on the total of the number of points in the squares where the small pieces are left. Up to 10 small pieces can be placed on the square. When the player reaches the goal, the game is finished.;COPYRIGHT: (C)2008,JPO&INPIT
机译:要解决的问题:要解决传统的棋盘游戏,只能通过提供一种使玩家能够在玩游戏的同时学习历史的棋盘游戏来解决游戏乐趣的问题;解决方案:骰子棋盘游戏包括每个人都分开的方块每个20年,包括一个历史事件和分数。每个玩家都投掷一个骰子,并通过骰子上的斑点移动一个杰作。在棋子停止的广场上,玩家决定是否留小棋子。排名是根据剩余小方块的方格总数决定的。广场上最多可以放置10个小块。当玩家达到目标时,游戏结束。;版权所有:(C)2008,JPO&INPIT

著录项

  • 公开/公告号JP2008093393A

    专利类型

  • 公开/公告日2008-04-24

    原文格式PDF

  • 申请/专利权人 AKAGI TAKASHI;

    申请/专利号JP20060305945

  • 发明设计人 AKAGI TAKASHI;

    申请日2006-10-13

  • 分类号A63F3/00;

  • 国家 JP

  • 入库时间 2022-08-21 20:23:02

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