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Game for the server device, game terminal devices, sub-game management system and secondary game management method

机译:用于服务器设备的游戏,游戏终端设备,子游戏管理系统和辅助游戏管理方法

摘要

A game server device communicably connected to a plurality of client terminal devices includes: a multiple-choice question communication control unit that obtains player capability information in information on a player who plays at a terminal device; a multiple-choice question related information storage unit that stores secondary games classified according to a player capability respectively; a multiple-choice question communication control unit that distributes to the terminal device in play a secondary game in a classification according to a capability of a player, who is in play, obtained from the terminal device; a multiple-choice question communication control unit that receives play results in regard to play of the distributed secondary game from the plurality of terminal devices; a multiple-choice question management unit that tabulates the play results received from the terminal devices respectively; and a multiple-choice question communication control unit that returns tabulated results to terminal devices that have transmitted play results. By allowing a player to play a secondary game that matches a capability of the player in the middle of playing a primary game, a more interesting game environment can be provided.
机译:可通信地连接到多个客户终端设备的游戏服务器设备包括:选择题通信控制单元,其在关于在终端设备上玩的玩家的信息中获得玩家能力信息;以及选择题相关信息存储单元,其存储分别根据玩家能力分类的辅助游戏;选择题通信控制单元,根据从终端设备获得的玩游戏者的能力,分类地向进行游戏的终端设备分配进行次级游戏的游戏;多项选择问题通信控制单元,其从多个终端设备接收与分发的次级游戏的游戏有关的游戏结果;选择题管理单元,将分别从终端设备接收的播放结果制成表格;选择题通信控制单元将列表结果返回到已经发送播放结果的终端设备。通过允许玩家玩与玩初级游戏的过程中的玩家的能力相匹配的辅助游戏,可以提供更有趣的游戏环境。

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