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Method and apparatus for controlling the size or opacity of map elements rendered in an interactive map view

机译:用于控制交互式地图视图中呈现的地图元素的大小或不透明度的方法和设备

摘要

To provide the illusion of smooth motion during zoom or pan operations of an interactive map display, relatively unimportant map elements are not rendered during map movements. By reducing the number of elements to be rendered in each frame during the movement, a map display rendering engine can increase its frame rate, thus providing the illusion of smooth motion. At the completion of the zoom or pan operation, the omitted elements “fade in” by successively rendering the same frame with the omitted elements' opacity gradually increasing in each frame. The selection of map elements to omit during map movement is made by comparing a dynamic value stored with each layer of map elements to a rendering performance value, which may be based on the computational power of the rendering engine, and may be set upon installation of the map software.
机译:为了在交互式地图显示的缩放或平移操作期间提供平滑运动的错觉,在地图移动期间不呈现相对不重要的地图元素。通过减少运动过程中每帧要渲染的元素的数量,地图显示渲染引擎可以提高其帧速率,从而提供平滑运动的效果。在缩放或平移操作完成时,通过连续渲染同一帧而被忽略元素的不透明度在每个帧中逐渐增加,从而“被淡入”元素。通过将与地图元素的每一层存储的动态值与渲染性能值进行比较,可以选择要在地图移动过程中忽略的地图元素,这可以基于渲染引擎的计算能力,并且可以在安装了地图软件。

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