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QUEUEING EVENTS IN AN INTERACTIVE MEDIA ENVIRONMENT

机译:交互式媒体环境中的排队事件

摘要

An arrangement is provided where all applications in an interactive media environment run on a single application thread in a media player. Event queues are utilized to schedule the application thread's processing of workitems corresponding to events that occur in the environment. Workitems include methods to be invoked when the workitem is processed and arguments for the method. Workitems further include a begin time and an end time and are ordered in the event queue first by begin time followed by the order in which they were inserted into the queue. The application thread marks workitems whose begin times corresponds to the current or previous time and then processes marked workitems from the queue in order. Such processing is committed so that once the application thread begins processing of a workitem it does not stop. Workitems are dropped from the event queue if their end times have been passed.
机译:提供了一种安排,其中交互式媒体环境中的所有应用程序都在媒体播放器中的单个应用程序线程上运行。事件队列用于安排应用程序线程对与环境中发生的事件相对应的工作项的处理。工作项包括在处理工作项时要调用的方法以及该方法的参数。工作项还包括开始时间和结束时间,它们在事件队列中的顺序是首先是开始时间,然后是它们插入队列的顺序。应用程序线程标记开始时间与当前或先前时间相对应的工作项,然后按顺序处理队列中标记的工作项。提交这样的处理,以便一旦应用程序线程开始处理工作项,它就不会停止。如果工作项的结束时间已过去,则将其从事件队列中删除。

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