首页>
外国专利>
Method and System for an electronic game as a medium to instigate significant real-world events
Method and System for an electronic game as a medium to instigate significant real-world events
展开▼
机译:以电子游戏为媒介引发重大现实事件的方法和系统
展开▼
页面导航
摘要
著录项
相似文献
摘要
An electronic game that enables the player to cause or initiate significant real-world events, and stop or prevent significant real-world events from happening, the player having the explicit, game play intention of causing the significant real-world event or its by-products, by engaging to in-game actions, that is, electronic games do not produce or initiate significant real-world events and are limited to virtual events, whereby the electronic game experience can feel less real, less challenging, less engaging, less rewarding, and less meaningful; a conversion and/or linking process that bridges game play and in-game actions with the actuation system.
展开▼