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MATCH GAME SYSTEM AND MATCH GAME MANAGEMENT METHOD

机译:比赛系统和比赛管理方法

摘要

In a match game system and game management method therefor, when a match game reaches a predetermined time, the match game is forcibly terminated and the in-progress information at the time of the forced termination is stored in a memory in association with each player of the match game. When the resumption of the game is directed by the players having received the forced termination later, the game is resumed from the same status as that of the point of the forced termination on the basis of the in-progress information stored in association with CPU players in an aspect of matching the CPU players.
机译:在对战游戏系统及其游戏管理方法中,当对战游戏达到预定时间时,对战游戏被强制终止,并且在强制终止时的进行中信息与每个游戏者相关联地存储在存储器中。比赛游戏。当由稍后接收到强制终止的玩家指示游戏的恢复时,基于与CPU玩家关联存储的进行中信息,从与强制终止的点相同的状态恢复游戏。在匹配CPU播放器方面。

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