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MATCH GAME DEVICE, MATCH GAME METHOD AND MEDIUM STORING MATCH GAME PROGRAM

机译:配对游戏装置,配对游戏方法和中等存储配对游戏程序

摘要

PROBLEM TO BE SOLVED: To provide a match game method and the like in which game properties are improved.;SOLUTION: In step S10 to step S14, a process in which a card is replenished from a stock pile to a hand is simulated, and a condition of the process of replenishment is applied that it is necessary to be within the limit of the number of cards of a charge stage. In step S16, even when the card is moved from the hand to the charge stage, a movement condition is applied that it is necessary to be within the limit of the number of cards of the charge stage. When it is replenished to the limit of the number of cards, the movement from the hand may not be performed. For moving the card from the hand to the charge stage, the number of sheets of vacancies of at least one card or more is needed to be secured in the range of the limit of the number of cards. In step S18, when the card is moved from the hand to the charge stage, the card moved to a battle stage is made to match, while the card is regarded as the one exhibiting a predetermined effect, based on determination rule information.;COPYRIGHT: (C)2015,JPO&INPIT
机译:解决的问题:为了提供一种对战游戏方法等来改善游戏属性。解决方案:在步骤S10到步骤S14中,模拟从纸堆向手补充卡的过程,并且应用补充过程的条件是必须在充电阶段的卡数的限制内。在步骤S16中,即使当卡从手移动到充电台时,也施加移动条件,该移动条件必须在充电台的卡数的限制内。当补充到卡数的限制时,可能无法进行手动移动。为了将卡从手移到充电阶段,需要确保至少一张或更多张卡的空位数在卡数限制的范围内。在步骤S18中,当将卡从手移动到充电阶段时,基于确定规则信息,使移动到战斗阶段的卡匹配,同时将该卡视为具有预定效果的卡。 :(C)2015,JPO&INPIT

著录项

  • 公开/公告号JP2015009081A

    专利类型

  • 公开/公告日2015-01-19

    原文格式PDF

  • 申请/专利权人 TANAKA TOMOHIKO;

    申请/专利号JP20130138539

  • 发明设计人 TANAKA TOMOHIKO;

    申请日2013-07-02

  • 分类号A63F13/80;A63F13/45;

  • 国家 JP

  • 入库时间 2022-08-21 15:33:39

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