首页> 外国专利> APPARATUS AND METHOD OF RAY-TRIANGLE COLLISION DETECTION FOR RAY-TRACING

APPARATUS AND METHOD OF RAY-TRIANGLE COLLISION DETECTION FOR RAY-TRACING

机译:用于射线跟踪的射线三角碰撞检测的装置和方法

摘要

rays for ray tracing of the present invention conflict processing apparatus triangle data generated in advance by ray bundle and a storage unit for storing the light bundle, with the geometry data storage unit which stores the geometry data with each triangle vertex information forming a triangle with respect to the geometric data, the spatial division and bounding volume hierarchy for storing information and bounding hierarchy information hierarchical storage unit and a storage unit hierarchy with each triangle geometry data from the data storage unit geometry, tessellation, and bounding volume hierarchy and the bounding hierarchy information receives the information to geometry triangle triangle data to rearrange the data by the end terminal nodes and generating a virtual pager, and receives the data form the page reordering triangle data corresponding to each triangle in accordance with the page memory type and a virtual page memory for storing the output data of the virtual triangle pager on a page, the page data process the pipeline and, from the virtual memory page portion and a virtual page page data previously stored in the cache unit for the data page to check collision, and the page data stored in the virtual page, the cache unit, and the input bundle of light rays to light bundle storage unit rays to check for conflicts with the triangle-triangle collision and processing, light-rays from a high-speed rendering using ray tracing result storing part consists of storing the output of each beam and collisions are treated from a triangular collision happened triangle processing intended for the triangle collision detection, and real-time physics simulation can be used.
机译:本发明的用于光线追迹的光线冲突处理设备由光线束预先生成的三角数据和用于存储光束的存储单元,其中几何数据存储单元存储几何数据,其中每个三角顶点信息相对于三角形形成三角形对于几何数据,空间划分和边界体积层次结构用于存储信息和边界层次结构信息层次存储单元,以及具有来自数据存储单元几何形状,细分和边界体积层次结构和边界层次结构信息的每个三角形几何数据的存储单元层次结构接收到几何三角三角形数据的信息,以通过终端节点重新排列数据并生成虚拟寻呼机,并根据页面存储器类型和虚拟页面存储器从与每个三角形相对应的页面重排三角形数据中接收数据存储虚拟三角的输出数据在页面上的寻呼机中,页面数据处理流水线,并从虚拟存储器页面部分和先前存储在高速缓存单元中的虚拟页面页面数据中,以检查数据页面的冲突,并在虚拟页面中存储页面数据,高速缓存单元和输入到光束存储单元的光束以检查是否与三角形碰撞和处理冲突,使用光线跟踪结果存储部分进行高速渲染的光线包括存储输出从三角形碰撞发生的三角形处理中处理每个光束和碰撞的角度,该三角形处理旨在用于三角形碰撞检测,并且可以使用实时物理模拟。

著录项

  • 公开/公告号KR100889602B1

    专利类型

  • 公开/公告日2009-03-20

    原文格式PDF

  • 申请/专利权人

    申请/专利号KR20070098055

  • 发明设计人 남승우;김성수;장호욱;김해동;

    申请日2007-09-28

  • 分类号G06T1/20;G06T1/00;G06T15/50;G06T15/00;

  • 国家 KR

  • 入库时间 2022-08-21 19:12:03

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