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SYSTEM AND METHOD FOR SETTING A CHARACTER'S MOVING PATH IN VIRTUAL SPACE WORLD
SYSTEM AND METHOD FOR SETTING A CHARACTER'S MOVING PATH IN VIRTUAL SPACE WORLD
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机译:在虚拟空间世界中设置角色移动路径的系统和方法
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摘要
A method for establishing the moving path of a character in a virtual space and a system therefor are provided to solve problems such as the restrictive moving range, the repetition of a simple moving path, the bored situations, the establishment of an unreal moving path and meaningless moving path. The moving path of a subscriber character is set as movement path log data(S430). The movement path log data is clustered to extract a representative moving path(S440,S450). The extracted representative moving path is set up as the moving path of an NPC(Non Play Character)(S460).
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