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An edge-matching puzzle game with more than one indicia per edge
An edge-matching puzzle game with more than one indicia per edge
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机译:边缘匹配的益智游戏,每个边缘具有多个标记
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摘要
A puzzle game consisting of two or more homogeneous single or multi-facet puzzle pieces, each facet having three or more edges and each edge ascribed with two or more indicia. Each indicia can be an alphanumeric character, a solid or broken colour, a pattern consisting of two or more colours, raised dots, one or more shapes/symbols or combinations of these. The indicia are allocated such that when all, or a sub-set, of the puzzle pieces are placed in an unique relative two or three-dimensional positional and rotational configuration, so that indicia of two or more adjacent puzzle piece(s) match in either two or three-dimensions, a required two or three-dimensional configuration/pattern ('target') is obtained. In an embodiment of the puzzle game in which two or more multi-facet puzzle pieces are used to form two or more two-dimensional configurations/patterns ('targets'), the puzzle pieces have centrally located inscribed indicia on each facet to indicate which facet contributes to which puzzle game. The puzzle pieces may have attachments allowing them to be joined. The pieces may also have passive or electronic identification to allow the location of the pieces within the completed puzzle to be determined. The puzzle may be implemented electronically via a computer program or the like.
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