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A system for adaptive resampling in texture mapping.
A system for adaptive resampling in texture mapping.
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机译:一种用于纹理映射中的自适应重采样的系统。
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摘要
The plural base elements of the 3D graphic model from the texture space it is the device in order mapping to do to the screen space. The aforementioned device includes texture memory in order to remember the plural texture maps (134). Resampler (132,140), from the texture map which corresponds to the aforementioned base element concerning each base element, the data resampling is done to the corresponding pixel data which decides the display picture part which corresponds to the aforementioned base element. Texture spatial resampler (132) and/or screen spatial resampler (140), it is constituted resampling algorithm in order to execute the aforementioned resampling, as those which at least are selected from the individual set which consists of two separate resampling algorithms. The aforementioned selection is executed according to the size of the aforementioned base element.
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