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Graphics tiering strategy incorporating bitmaps and window geometries

机译:包含位图和窗口几何图形的图形分层策略

摘要

Various embodiments employ a graphics tiering approach that utilizes multiple different tiers, each of which defines how a user interface is presented to a user. In accordance with at least some embodiments, a higher end tier is provided and utilizes a combination of both bitmaps and realtime window geometry computations to provide a user interface that can include both transparent and blurred user interface elements. In addition, at least some additional tiers repurpose the higher end tier by incorporating an opaque element behind the transparent element to satisfy the limitations associated with the additional tiers.
机译:各种实施例采用利用多个不同层的图形分层方法,每个层定义了如何向用户呈现用户界面。根据至少一些实施例,提供了更高端的层并且利用位图和实时窗口几何计算两者的组合来提供可以包括透明和模糊用户界面元素的用户界面。此外,至少一些附加层通过在透明元素后面并入不透明元素来满足更高层的用途,从而满足与附加层相关的限制。

著录项

  • 公开/公告号US7739613B2

    专利类型

  • 公开/公告日2010-06-15

    原文格式PDF

  • 申请/专利权人 DONALD J. LINDSAY;

    申请/专利号US20060558844

  • 发明设计人 DONALD J. LINDSAY;

    申请日2006-11-10

  • 分类号G06F3/00;

  • 国家 US

  • 入库时间 2022-08-21 18:50:16

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