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SYSTEM, GAME SERVER, TERMINAL, AND COMPUTER PROGRAM PRODUCT FOR LINK POINT SCALING IN A MULTIPLAYER LOCATION-AWARE GAME
SYSTEM, GAME SERVER, TERMINAL, AND COMPUTER PROGRAM PRODUCT FOR LINK POINT SCALING IN A MULTIPLAYER LOCATION-AWARE GAME
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机译:多人位置感知游戏中链接点缩放的系统,游戏服务器,终端和计算机程序产品
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摘要
A kind of system includes that multiple client is able to carry out that client-side game is applied and network entity can be with multiple client for scaling the more people's location-aware game of link point. Multiple client can play multi-player gaming in the location-aware of at least one network communication. Network entity can determine that multiple client location-aware participates in multi-player gaming. Network entity can participate in multi-player gaming to determine that each client positions recognize. The network entity determines that at least one link point size can be according to the number and location of client, according to each client.
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