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SYSTEMS AND METHODS OF CHANGING STORYLINE BASED ON PLAYER LOCATION

机译:基于玩家位置改变故事情节的系统和方法

摘要

A method is provided for enabling virtual gameplay with a character in a game environment. A game environment is provided in which a player can play a game via a character. The player's geographic location is detected and stored. In response to the detected geographic location, a storyline is retrieved for the character to interact with. The retrieved storyline is related to the geographic location of the player.
机译:提供了一种用于在游戏环境中实现具有角色的虚拟游戏的方法。提供一种游戏环境,其中玩家可以通过角色来玩游戏。检测并存储玩家的地理位置。响应于检测到的地理位置,检索故事情节以供角色交互。检索到的故事情节与玩家的地理位置有关。

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