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DYNAMIC REQUIREMENT VARIATION FOR ONLINE GAME NETWORK ASSET ACQUISITION

机译:在线游戏网络资产获取的动态需求变化

摘要

Example systems and methods relating to dynamic requirement variation for asset acquisition in an online game are presented. In an example online game for multiple players, a plurality of parameters employed to identify players who qualify for a reward provided by the online game are accessed continually. A current acquisition requirement for the reward based on the plurality of parameters is updated continually. The reward is provided to at least one of the players responsive to satisfaction of the current acquisition requirement by the at least one of the players.
机译:提出了与在线游戏中资产获取的动态需求变化有关的示例系统和方法。在用于多个玩家的示例在线游戏中,连续地使用用于识别有资格获得由在线游戏提供的奖励的玩家的多个参数。基于多个参数的奖励的当前获取要求被连续更新。响应于至少一个玩家对当前获取要求的满足,将奖励提供给至少一个玩家。

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