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Method and system for minimizing an amount of data needed to test data against subarea boundaries in spatially composited digital video

机译:用于最小化针对空间合成数字视频中的子区域边界测试数据所需的数据量的方法和系统

摘要

A method and system for minimizing an amount of data needed to test data against subarea boundaries in spatially composited digital video is provided. Graphics data for a frame is composed of geometry chunks. Each geometry chunk is defined by its own bounding region, where the bounding region defines the space the geometry chunk occupies on the compositing window. Only the parameters that define the bounding region are communicated to each graphics unit in conjunction with the determination of which graphics unit will render the geometry chunk defined by the bounding region. The actual graphics data that comprises the geometry chunk is communicated only to those geometry units that will actually render the geometry chunk. This reduces the amount of data needed to communicate graphics data information in spatially composited digital video.
机译:提供了一种用于使针对空间合成数字视频中的子区域边界测试数据所需的数据量最小化的方法和系统。框架的图形数据由几何图形块组成。每个几何块均由其自己的边界区域定义,其中边界区域定义了几何块在合成窗口上占据的空间。仅将定义边界区域的参数与确定哪个图形单元将呈现由边界区域定义的几何图形块的信息一起传达给每个图形单元。包含几何图形块的实际图形数据仅传递给将实际渲染几何图形块的那些几何单元。这减少了在空间复合数字视频中传达图形数据信息所需的数据量。

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