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Method for generating randomly bumpy surface for Korean traditional stone wall without boundary and recording medium for the same
Method for generating randomly bumpy surface for Korean traditional stone wall without boundary and recording medium for the same
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机译:韩国无边界传统石墙随机产生凹凸表面的方法及其记录介质
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摘要
According to an embodiment of the present invention, a three-dimensional surface generation method for modeling a boundaryless Korean traditional stone wall may include: calculating a unit law vector of each vertex for a boundaryless mesh; Generating random vertices at each displacement of the mesh, and calculating law vectors of the generated random vertices, respectively; Moving all vertices of the mesh in their respective law vector directions; Generating a random unit vector for each of the vertices, respectively; Receiving a mixing ratio vector; And moving all the vertices by using the mixing ratio vector and the random unit vector.
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