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GAME SERVER, GAME SYSTEM, GAME MANAGEMENT METHOD, AND PROGRAM

机译:游戏服务器,游戏系统,游戏管理方法和程序

摘要

PROBLEM TO BE SOLVED: To provide a game server in which a game element capable of improving power in a multiplayer game is expanded than ever before to achieve a game having an increased excitement and enjoyment further.SOLUTION: The game server includes: a player existence determination means 66 for determining whether a player exists in a predetermined area (such as a baseball field) in the real world at a predetermined time slot; a power enhancement information generation means 67 for generating power enhancement information for enhancing the power at a play of the multiplayer game, when the player existence determination means 66 determines that the player exists in the predetermined area at the predetermined time period; and a download means 68 for downloading the power enhancement information generated by the power enhancement information generation means 67 to a terminal device of the player.
机译:要解决的问题:提供一种游戏服务器,其中能够提高多人游戏能力的游戏元素比以往任何时候都得到扩展,以实现具有更高兴奋性和更多乐趣的游戏。解决方案:游戏服务器包括:玩家生存确定装置66,用于在规定的时间段内确定玩家是否存在于现实世界中的预定区域(例如棒球场)中;当玩家存在确定装置66在预定时间段内确定玩家存在于预定区域中时,功率增强信息生成装置67用于生成用于增强多人游戏的能力的功率增强信息。下载装置68,用于将由功率增强信息生成装置67生成的功率增强信息下载到播放器的终端设备。

著录项

  • 公开/公告号JP2013056193A

    专利类型

  • 公开/公告日2013-03-28

    原文格式PDF

  • 申请/专利权人 KONAMI DIGITAL ENTERTAINMENT CO LTD;

    申请/专利号JP20120254834

  • 发明设计人 YAMAGUCHI TAKESHI;

    申请日2012-11-21

  • 分类号A63F13/06;A63F13/12;A63F13;

  • 国家 JP

  • 入库时间 2022-08-21 16:58:41

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