首页> 外国专利> Using computer graphics circuit and this circuit, a two-dimensional pseudo-random texture patterns to be applied to three-dimensional objects displayed on the two-dimensional display system, a three-dimensional computer generated using a one-dimensional texture image graphics equipment

Using computer graphics circuit and this circuit, a two-dimensional pseudo-random texture patterns to be applied to three-dimensional objects displayed on the two-dimensional display system, a three-dimensional computer generated using a one-dimensional texture image graphics equipment

机译:使用计算机图形电路和该电路,将二维伪随机纹理图案应用于要在二维显示系统上显示的三维对象,使用一维纹理图像图形设备生成的三维计算机

摘要

PROBLEM TO BE SOLVED: To solve the problem of the memory size and the circuit size, in a system for calculating two-dimensional texture coordinates in a computer system.;SOLUTION: A two-dimensional texture coordinates (u, v) are acquired. by using the coordinate of u and v, two one-dimensional intervals of two random values are generated. The two one-dimensional intervals of the random values are combined, to generate one two-dimensional interval of four random values; random values are generated corresponding to the texture coordinates (u, v) and the two-dimensional interval of the four random values. The random values and the input texture coordinates (u, v) are combined, to obtain the transformed two-dimensional texture coordinates (u', v').;COPYRIGHT: (C)2011,JPO&INPIT
机译:解决的问题:在计算机系统中用于计算二维纹理坐标的系统中,为了解决存储器大小和电路大小的问题。解决方案:获取二维纹理坐标(u,v)。通过使用u和v的坐标,生成两个随机值的两个一维间隔。将随机值的两个一维间隔进行组合,以生成四个随机值的一个二维间隔。对应于纹理坐标(u,v)和四个随机值的二维间隔生成随机值。将随机值和输入的纹理坐标(u,v)组合在一起,以获得转换后的二维纹理坐标(u',v').;版权所有:(C)2011,JPO&INPIT

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