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Game heart rate fluctuation detection system, game machine, and information processing method thereof

机译:游戏心率波动检测系统,游戏机及其信息处理方法

摘要

PPROBLEM TO BE SOLVED: To make it possible to monitor the state of a player during a game so as to evade technostress. PSOLUTION: The heartbeat fluctuation detection system 100 for a game comprises a measurement part 110 configured to be attachable and detachable to/from a controller of a game machine for detecting biological information relating to the heartbeat of a player holding the controller and a body part 102 of the game machine which can be connected with the measurement part 110 by radio communication. The measurement part is provided with an analysis means for performing time domain analysis for the heartbeat interval of the player extracted from the detected biological information relating to the heartbeat, and a transmission means for wirelessly transmitting an analyzed result by the analysis means to the body part. The body part 102 is provided with a calculation means for calculating heartbeat fluctuation on the basis of the received analyzed result, and an output means for performing output corresponding to the heartbeat fluctuation calculated by the calculation means. PCOPYRIGHT: (C)2008,JPO&INPIT
机译:

要解决的问题:使得可以在游戏中监视玩家的状态,从而逃避技术压力。

解决方案:用于游戏的心跳波动检测系统100包括测量部件110,该测量部件110被配置为可与游戏机的控制器进行装卸,以检测与持有该控制器的玩家的心跳有关的生物信息。游戏机的主体部分102,可以通过无线电通信与测量部分110连接。测量部具有:分析装置,用于对从检测到的与心跳有关的生物信息中提取出的玩家的心跳间隔进行时域分析;以及发送装置,其用于将分析装置的分析结果无线发送到身体部位。 。主体部102包括:计算单元,用于基于接收到的分析结果来计算心跳波动;以及输出单元,用于执行与由计算单元计算出的心跳波动相对应的输出。

版权:(C)2008,日本特许厅&INPIT

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