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Video game and method for evaluating and improving officiating skills

机译:电子游戏以及评估和提高裁判技能的方法

摘要

An interactive video game is provided on a video gaming system in which one or more sports teams having individual players compete in a simulated sporting event that has a set of rules enforceable by an official. A method of operating the video game includes allowing a user to control the actions of the official in enforcing the set of rules by manipulating a controller to provide input data, processing the input data and comparing the input data against a reference set of appropriate actions of the official, and assigning a performance grade to the user based on the comparison of the input data against said reference set of appropriate actions of the official. In this manner, the officiating skills of the user may be evaluated against a reference set of appropriate officiating calls or rulings involving the actions of the individuals in the simulated sporting event.
机译:在视频游戏系统上提供了一种交互式视频游戏,在该视频游戏系统中,具有单个运动员的一个或多个运动队参加模拟体育比赛,该体育比赛具有一组可由官员执行的规则。一种操作视频游戏的方法,包括允许用户通过操纵控制器来提供输入数据,处理输入数据以及将输入数据与适当操作的参考基准进行比较,从而控制官员在执行规则集中的行为。官员,并根据输入数据与所述官员适当行动的参考集的比较为用户分配绩效等级。以这种方式,可以针对涉及个人在模拟体育赛事中的动作的适当的裁判呼叫或裁定的参考集合来评估用户的裁判技能。

著录项

  • 公开/公告号US8535161B2

    专利类型

  • 公开/公告日2013-09-17

    原文格式PDF

  • 申请/专利权人 KEITH A. NORRIS;

    申请/专利号US201113242850

  • 发明设计人 KEITH A. NORRIS;

    申请日2011-09-23

  • 分类号G07F17/32;

  • 国家 US

  • 入库时间 2022-08-21 16:47:24

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