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Method and apparatus for modeling 3-D shapes from a user drawn curve

机译:用于根据用户绘制的曲线对3D形状进行建模的方法和设备

摘要

Method and apparatus for modeling 3-D frustums using a single click-and-draw action. A cursor control device button is pressed at a desired starting point. The user then moves the cursor to draw a curve. When the curve intersects, the shape that has been drawn is saved as a start surface. When the cursor control device button is released, the method may search for one or more other intersections from the end of the curve. If another intersection is found, the intersection defines an end surface. If one or more additional intersections are found, the additional intersections may be used to define intermediate surfaces. The recorded points between the start and end surfaces define the path of the frustum. If a second intersection is not found, the start surface may be duplicated as the end surface. Once the user completes the curve, the frustum defined by the curve may be rendered.
机译:使用单个单击并绘制动作对3-D截头圆锥体建模的方法和设备。在所需的起点按下光标控制设备按钮。然后,用户移动光标以绘制曲线。曲线相交时,已绘制的形状将保存为起始表面。当释放光标控制设备按钮时,该方法可以从曲线的末端搜索一个或多个其他交点。如果找到另一个相交,则相交定义一个端面。如果找到一个或多个其他相交,则可以使用其他相交来定义中间曲面。起始和终止表面之间的记录点定义了平截头体的路径。如果未找到第二交叉点,则可以将起始表面复制为终止表面。一旦用户完成了曲线,就可以渲染由曲线定义的平截头体。

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