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Constraint-based ordering for temporal coherence of stroke based animation

机译:基于约束的笔划动画时间连贯性排序

摘要

A renderer allows for a flexible and temporally coherent ordering of strokes in the context of stroke-based animation. The relative order of the strokes is specified by the artist or inferred from geometric properties of the scene, such as occlusion, for each frame of a sequence, as a set of stroke pair-wise constraints. Using the received constraints, the strokes are partially ordered for each of the frames. Based on these partial orderings, for each frame, a permutation of the strokes is selected amongst the ones consistent with the frame's partial order, so as to globally improve the perceived temporal coherence of the animation. The sequence of frames can then, for instance, be rendered by ordering the strokes according to the selected set of permutations for the sequence of frames.
机译:渲染器允许在基于笔划的动画的上下文中对笔划进行灵活且时间上连贯的排序。笔划的相对顺序是由艺术家指定的,或者是根据场景的几何属性(例如遮挡)针对序列的每个帧推断的,作为一组笔划成对约束。使用接收到的约束,对每个帧的笔画进行部分排序。基于这些局部顺序,对于每个帧,在与该帧的局部顺序一致的笔划中选择笔画的置换,以全局地改善所感知的动画的时间连贯性。然后,例如可以通过根据针对帧序列的所选择的一组排列对笔划进行排序来渲染帧序列。

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