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A method of provisioning a cloud-based render farm

机译:一种配置基于云的渲染场的方法

摘要

This invention relates to a method of provisioning a cloud-based render farm. Cloud-based render farms are relatively difficult to establish and require skilled IT personnel to create and operate. This represents a significant cost to smaller 3D studios and a substantial drain on the resources of the larger 3D studios' IT departments. According to the present invention, the steps of establishing a cloud-based render farm are simplified through the appropriate use of a provisioning module. All that is required of the IT staff or artist is to nominate the number of render machines and the amount of storage area required in the render farm and in some instances the rendering software and plugins required. The remaining steps of the method are performed by the provisioning module and/or a cloud-based render farm controller. In this way, cloud-based render farms can be established quickly with the minimum amount of difficulty and skill required. Once created, rendering jobs can be allocated to a render farm by dragging and dropping a job icon onto a render farm icon on a user interface.
机译:本发明涉及一种供应基于云的渲染场的方法。基于云的渲染场很难建立,需要熟练的IT人员进行创建和操作。这对于较小的3D工作室而言是一笔巨大的成本,并且在较大的3D工作室IT部门的资源上也将大量消耗。根据本发明,通过适当地使用供应模块来简化建立基于云的渲染场的步骤。 IT员工或美术人员所需要做的就是指定渲染服务器的数量和渲染场中所需的存储区域,以及在某些情况下需要的渲染软件和插件。该方法的其余步骤由供应模块和/或基于云的渲染场控制器执行。通过这种方式,可以以最少的难度和所需的技能快速建立基于云的渲染场。创建完成后,可以通过将作业图标拖放到用户界面上的渲染场图标上,将渲染作业分配给渲染场。

著录项

  • 公开/公告号EP2538328A1

    专利类型

  • 公开/公告日2012-12-26

    原文格式PDF

  • 申请/专利权人 UNIFIED COMPUTING LIMITED;

    申请/专利号EP20110170839

  • 发明设计人 KENNEDY JAMES;HEALY PHILIP;

    申请日2011-06-21

  • 分类号G06F9/50;

  • 国家 EP

  • 入库时间 2022-08-21 16:31:37

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