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Educational game 'Professor BINARDIK'

机译:教育游戏“ BINARDIK教授”

摘要

The utility model relates textbooks, namely, developing games, allow you to train the memory and thinking of children, saving time entertainment. Educational game comprises a housing configured as a box with rectangular or square side walls of the front and rear walls. In one of the sidewalls has an opening for mounting an information card. The front wall of the center is displayed as a square lattice formed by square holes. Along the sides of the front walls are slit in each of which a longitudinally displaceable valve installed flat. The inner part of the valve located within the housing and overlaps a portion of the screen. The outer portion of the valve projects beyond the housing on the side and is provided with a locking tongue arranged outside the front wall. Internal parts of valves are arranged so that they allow one to leave open the openings of the screen. Each latch is provided with a pair of lobes which are located within the housing and abut the side wall in its outer part by the valve. The utility model can improve the reliability of the educational games. 4 ZP f-ly, 4 Fig.
机译:本实用新型涉及教科书,即开发游戏,可以训练孩子的记忆和思维能力,节省娱乐时间。教育游戏包括配置为盒子的壳体,该盒子具有前后壁的矩形或正方形侧壁。在侧壁之一中具有用于安装信息卡的开口。中心的前壁显示为由方孔形成的方格。沿前壁的侧面开有狭缝,在每个狭缝中纵向可移动的阀扁平地安装。阀的内部位于壳体内,并与滤网的一部分重叠。阀的外部在侧面上超出壳体,并设有布置在前壁外侧的锁舌。阀门的内部零件布置成使得它们可以让筛子的开口敞开。每个闩锁均设有一对凸角,它们位于壳体内,并通过阀在其外部邻接侧壁。本实用新型可以提高教育游戏的可靠性。 4 ZP f-ly,图4。

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