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METHOD AND DEVICE FOR DISPLAYING PLAYER PERFORMANCE STANDS IN SOCIAL NETWORKS

机译:在社交网络中显示玩家表现的方法和装置

摘要

For example, one system incorporating teachings of the present disclosure may include receiving a plurality of trigger pulse signals on a computer unit generated by one or more gaming accessory units of a player controlling a gaming application; generating a plurality of play-trigger pulses based on the plurality of trigger-pulse signals; generating a plurality of game action results from the gaming application in response to the plurality of game trigger pulses; combining the plurality of game action results and the plurality of game trigger pulses to generate a plurality of hardware statistics associated with the player; and transmitting the plurality of hardware statistics associated with the player to a social network.
机译:例如,一种结合了本公开内容的教导的系统可以包括:在计算机单元上接收由控制游戏应用的玩家的一个或多个游戏附件单元生成的多个触发脉冲信号;基于所述多个触发脉冲信号,产生多个播放触发脉冲;响应于多个游戏触发脉冲从游戏应用生成多个游戏动作结果;结合多个游戏动作结果与多个游戏触发脉冲,以产生与玩家相关的多个硬件统计数据;将与玩家相关联的多个硬件统计信息传输至社交网络。

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